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The Korean Society for Journalism & Communication Studies - Vol. 65 , No. 5

[ Article ]
Korean Journal of Journalism & Communication Studies - Vol. 65, No. 5, pp. 171-209
Abbreviation: KSJCS
ISSN: 2586-7369 (Online)
Print publication date 31 Oct 2021
Received 05 Feb 2021 Accepted 28 Sep 2021 Revised 07 Oct 2021
https://doi.org/10.20879/kjjcs.2021.65.5.005

청소년들의 온라인 게임 이용에 따른 성차별 및 성역할 고정관념 인식과 성역할 순응의도 : 롤플레잉 게임과 1인칭 슈팅게임 이용자들의 경험을 중심으로
오현정**
**차의과학대학교 의료홍보미디어학과 조교수 (hyoh@cha.ac.kr)

Adolescents’ Experience of Sexism and Gender Stereotypes in Online Game Environment
Hyun Jung Oh**
**Assistant Professor, Department of Health & Strategic Communication, CHA University (hyoh@cha.ac.kr)
Funding Information ▼

초록

본 연구는 청소년들의 온라인 게임 이용이 그들의 성역할 고정관념, 성차별주의 인식, 그리고 성역할 순응의도에 미치는 영향력을 규명하기 위해 실시되었다. 보다 구체적으로는 온라인 게임에서의 성역할 및 성차별주의 인식이 현실 사회에서의 성역할 고정관념, 성차별주의, 그리고 성역할 순응의도에 미치는 영향력을 경로모형을 통해 규명하였다. 온라인 서베이를 활용하여 500명의 청소년들을 대상으로 진행한 연구의 결과는 다음과 같다. 먼저 청소년들의 온라인 게임 내 성차별의 경험은 그들의 게임 내 성차별주의 인식에 유의미한 영향을 주었으며, 게임 내 성차별주의 인식은 게임 내 성역할 순응의도를 증가시켰다. 한편 게임 내 성역할 고정관념은 게임 내 성차별주의와 성역할 순응의도에 유의미한 영향을 주었다. 그리고 청소년들의 온라인 게임 내 성역할 고정관념, 성차별주의, 성역할 순응행동은 현실에도 반영되어 현실사회에서의 성역할 고정관념, 성차별주의, 그리고 성역할 순응의도를 강화시켰다. 또한 성별에 따른 성역할 고정관념, 성차별주의, 성역할 순응의도의 차이가 나타났다. 본 연구는 온라인 게임 환경이 청소년들의 성역할 발달과 성역할 고정관념 내면화에 미치는 영향력 및 그 과정을 규명하였다는 점에서 의의를 갖는다.

Abstract

The present study examines how adolescent online game players develop gender-role identity, and how their experience of sexism in online game environment influences their perception and internalization of sexism and gender stereotypes. The results of an online survey conducted from 500 adolescent participants show that adolescents’ experience of sexism in the online game significantly influenced their sexist attitude, which then enhanced their intention to comply with gender stereotypes in the game. Gender stereotypes in the online game significantly influenced sexism and gender-role compliance in the game. Adolescents’ gender-based perceptions and behavioral intentions in the game were closely linked with their perceptions and behavioral intentions in real world. This study also found that male and female adolescents have different perceptions of sexism and gender-role stereotypes, and varying levels of intentions to comply with gender stereotypes. The findings from this study contribute to advancing our knowledge on how online game environment influences the process of adolescents’ development of gender identity and internalization of gender stereotypes.


KeywordsAdolescent, Online Game, Gender Stereotype, Sexism, Gender Stereotype Compliance
키워드: 청소년, 온라인 게임, 성역할 고정관념, 성차별주의, 성역할 순응

Acknowledgments

This work was supported by the Ministry of Education of the Republic of Korea and the National Research Foundation of Korea, NRF-2019S1A5A8034072 (이 논문은 2019년 대한민국 교육부와 한국연구재단의 인문사회분야 신진연구자지원사업의 지원을 받아 수행된 연구임, NRF-2019S1A5A8034072).


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